WTSD from CO
WTSD from CO
WTSD from CO Went to Showdown from Cut Off The frequency at which a player, when in the Cut Off position, sees the flop and eventually reaches showdown.
Definition and Calculation
WTSD (Went to Showdown) measures the percentage of hands in which a player, after seeing the flop, ultimately participates in a showdown. The statistic covers all hands played from the cutoff (CO) position, excluding hands folded preflop or those that did not reach showdown after the flop. It is usually expressed as a percentage and calculated as: Number of showdown hands from CO / Number of hands that saw the flop from CO.
Position Characteristics
The cutoff is positioned after the hijack (HJ) and before the button (BTN), making it a middle-to-late position. This position offers good steal opportunities but also requires dealing with potential retaliation from the button and the blinds. Therefore, the WTSD from CO is typically lower than that from early positions but higher than from the button (since the button has more opportunities to steal and fold later). A typical range is around 25%–35%, though this varies with individual playing style and game conditions.
Interpretation and Application
- Low WTSD (<25%): Indicates that the player folds frequently after the flop from CO. This may suggest overly tight play or vulnerability to bluffs, though it could also be part of a tight-aggressive strategy.
- High WTSD (>35%): Shows a tendency to take hands to showdown from CO. Such a player may be reluctant to fold, making them a good target for value bets. However, an excessively high WTSD can lead to exploitation.
- Combining with Other Stats: It should be compared with VPIP (voluntarily put money in pot) and PFR (preflop raise rate). If WTSD is high but VPIP is low, the player rarely folds once they enter the pot. If WTSD is low and PFR is high, it suggests aggression preflop but tightness postflop.
Notes
WTSD does not distinguish between active betting and passive calling. Therefore, it should be analyzed in conjunction with showdown win rate (W$SD) to determine whether showdowns are profitable. Additionally, when the sample size is too small (typically several hundred hands are needed), the data may not be statistically significant.